I have two cats whom I adore.
When I’m not busy adoring them, I work on games.
I began my career in games as an associate editor at the Alternate Reality Gaming Network, where I managed a staff of writers and edited their journalistic work documenting the emerging ARG genre, as well as hosting the bi-weekly Alternate Reality Gaming Netcast. I was then tapped for game-making myself by the inventor of the genre, Jordan Weisman (creator of Battletech, Mechwarrior, Shadowrun, and Crimson Skies, and founder of FASA, Wizkids, and 42 Entertainment), and took a job as continuity editor and then game designer with his new company Edoc Laundry — an initiative combining ARGs with an exciting new platform: clothing — as well as working on the New York Times-bestseller Cathy’s Book, an early transmedia novel. While at Edoc Laundry, I created integrated campaigns with Twentieth-Century Fox and Vside (a music-oriented virtual world for teenagers). I also served as Edoc Laundry’s community architect and created and edited original web video content for the game.
I solidified my status as a transmedia specialist during my time at Smith & Tinker, an innovator in the field. As a media editor and transmedia designer there, I created and directed transmedia campaigns (including game content, viral marketing and social networking approaches) for games, novels, comics, and other products across a variety of media, as well as writing and directing an animated children’s web series that reached over two million views on YouTube. In addition to my work at Microsoft, I am a marketing consultant for Perseus Books Group and host “Games With Garfield,” a bi-weekly podcast on game design with Magic: The Gathering creator Richard Garfield.
So, during all of this I’ve worked (not always with expertise) as a project manager, game designer, scriptwriter, editor, transmedia producer, marketing consultant, technical documentation creator, web designer, sound engineer, video editor, community manager, voice actress, ad artist, speaker, and coffee-getter/notetaker.
I now work as an editor for Microsoft Games Studio, where I also consult with internal teams on transmedia and franchise development.
Other than that, I’m from Wisconsin, I narrowly escaped being a lawyer, I accidentally ended up as an agility handler for an Australian Cattle Dog/German Shepherd? or Doberman? mix, I started out as a violin performance major and ended up as a lit major and was one or two credits short of degrees in a lot of other things…
But more importantly, I share my apartment with Molly and Lucy.
